ale/optimizations.h
2022-07-30 14:46:04 -03:00

62 lines
1.7 KiB
C++

// Copyright 2002, 2003, 2004 David Hilvert <dhilvert@auricle.dyndns.org>,
// <dhilvert@ugcs.caltech.edu>
/* This file is part of the Anti-Lamenessing Engine.
The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
The Anti-Lamenessing Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the Anti-Lamenessing Engine; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __optimizations_h__
#define __optimizations_h__
/*
* Class for implementing certain optimizations
*/
class optimizations {
public:
/*
* Clean up any structures not required for Irani-Peleg rendering.
*/
static void ip_sources_obtained(d2::render *ip_instance) {
#if OPTIMIZATIONS == 1
/*
* Delete all rendering structures aside from Irani-Peleg.
*/
for (int n = 0; n < d2::render::render_count(); n++) {
if (n == ip_instance->entry())
continue;
d2::render::free_entry(n);
}
#endif
}
/*
* When starting work on the 3D scene, get rid of memory allocated
* for 2D rendering chains.
*/
static void begin_3d_work() {
#if OPTIMIZATIONS == 1
d2::render::free_all_memory();
#endif
}
};
#endif