ale/d2.cc
2022-07-30 14:46:04 -03:00

38 lines
1.3 KiB
C++

// Copyright 2003 David Hilvert <dhilvert@auricle.dyndns.org>,
// <dhilvert@ugcs.caltech.edu>
/* This file is part of the Anti-Lamenessing Engine.
The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
The Anti-Lamenessing Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the Anti-Lamenessing Engine; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* Static data translation unit for classes treating scenes as
* two-dimensional data.
*/
#include "d2.h"
namespace d2 {
#include "d2/align.cc"
#include "d2/trans_multi.cc"
#include "d2/render.cc"
#include "d2/image_rw.cc"
#include "d2/image.cc"
#include "d2/exposure/exposure.cc"
#include "d2/vise_core.cc"
#include "d2/tfile.cc"
}