// Copyright 2002, 2003, 2004 David Hilvert , // /* This file is part of the Anti-Lamenessing Engine. The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Anti-Lamenessing Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the Anti-Lamenessing Engine; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __optimizations_h__ #define __optimizations_h__ /* * Class for implementing certain optimizations */ class optimizations { public: /* * Clean up any structures not required for Irani-Peleg rendering. */ static void ip_sources_obtained(d2::render *ip_instance) { #if OPTIMIZATIONS == 1 /* * Delete all rendering structures aside from Irani-Peleg. */ for (int n = 0; n < d2::render::render_count(); n++) { if (n == ip_instance->entry()) continue; d2::render::free_entry(n); } #endif } /* * When starting work on the 3D scene, get rid of memory allocated * for 2D rendering chains. */ static void begin_3d_work() { #if OPTIMIZATIONS == 1 d2::render::free_all_memory(); #endif } }; #endif