// Copyright 2003, 2004, 2005 David Hilvert , // , // /* This file is part of the Anti-Lamenessing Engine. The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Anti-Lamenessing Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the Anti-Lamenessing Engine; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "scene.h" /* * See scene.h for details on these variables. */ scene::lod_images *scene::al; ale_pos scene::front_clip = 0; int scene::input_decimation_lower = 0; int scene::output_decimation_preferred = 0; int scene::primary_decimation_upper = 0; int scene::output_clip = 0; ale_pos scene::rear_clip = 0; const char *scene::load_model_name = NULL; const char *scene::save_model_name = NULL; const ale_real scene::nearness = 0.01; scene::spatial_info_map_t scene::spatial_info_map; // scene::spatial_info *scene::tracked_space = NULL; unsigned long scene::total_ambiguity = 0; unsigned long scene::total_pixels = 0; unsigned long scene::total_divisions = 0; unsigned long scene::total_tsteps = 0; double scene::occ_att = 0.50; int scene::normalize_weights = 1; int scene::use_filter = 1; const char *scene::d3chain_type = ""; ale_real scene::falloff_exponent = 1; double scene::tc_multiplier = 0; unsigned int scene::ou_iterations = 10; unsigned int scene::pairwise_ambiguity = 3; const char *scene::pairwise_comparisons = "auto"; int scene::d3px_count; double *scene::d3px_parameters; double scene::encounter_threshold = 0; double scene::depth_median_radius = 0; double scene::diff_median_radius = 0; int scene::subspace_traverse = 0; /* * Precision discriminator * * For some reason, colors that should be identical are calculated differently * along different computational pathways, either due to a compiler idiosyncrasy, * or due to an as-of-yet undiscovered bug in the code. We use the following * constant in an effort to winnow out these discrepancies, which can sometimes * cause cycles in the adjustment preference function. */ #define DISCRIMINATOR 1e-5 /* * Functions. */