// Copyright 2003 David Hilvert , // /* This file is part of the Anti-Lamenessing Engine. The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Anti-Lamenessing Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the Anti-Lamenessing Engine; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * Top-level header file for classes treating scenes as three-dimensional data. */ #if defined(HASH_MAP_GNU) || defined(HASH_MAP_STD) #include #endif #include #include #include #include #include #include #include #include "time.h" #include "d2.h" namespace d3 { #include "d3/align.h" #include "d3/et.h" #include "d3/tfile.h" #include "d3/point.h" #include "d3/cpf.h" #include "d3/pt.h" #include "d3/space.h" #include "d3/focus.h" #include "d3/scene.h" }